Huntington Beach, California
An independent studio that started with a single escape-room puzzle and grew into a small family of mobile games — with a calm, ad-free mahjong game as our flagship, and a multiplayer chase headed to Steam next.
A quick look at how we got here.
The early days
Our very first release — a simple room-escape puzzle that helped kick off an entire genre of "100 Doors" games on Google Play.
Building the genre
We kept building on that foundation, publishing new escape and puzzle titles and learning what keeps players coming back — without leaning on aggressive ads to do it.
Expanding the family
A wider mix of puzzle, word, and escape games, each one a small experiment in a different style of casual play.
Today
Our current flagship: a completely ad-free mahjong experience built around large, clear tiles, a world-spanning journey, and small daily rituals — designed to be genuinely restful, not another game chasing attention.
What's next
Our first step into PC multiplayer: a 1-vs-9 chase game built for friends, currently in development.
Everything we've published on Google Play, in one place.
Now in development
A 1-vs-9 multiplayer tag. Up to nine Ghosts hide and flee through a sprawling mansion from one relentless Granny with a crowbar. Get caught, and you become the new Granny. Play with friends over proximity voice chat — coming to Steam.